INTERMEDIATE LIGHTING ARTIST OPENING
Client Industry : Gaming
Contract Terms : 18 Months
Location : HYRBID - Vancouver, BC (3 Days a week in office 2 Days Remote)
SUMMARY :
The team is looking for a highly creative and motivated Lighting Artist. In this position, you will be expected to help create visually stunning scenes.
You will also be expected to play a role in solving technical problems through collaboration with Art and Engineering.
RESPONSIBILITIES :
- Work closely with Art, Cinematic and Technical Art teams to create industry leading visuals across a variety of environments
- Craft compelling lighting which supports story, art direction and gameplay objectives
- Translate conceptual illustrations into outstanding real-time lighting visuals
- Work with Art and Technical Art teams to anticipate and solve technical challenges within given constraints and visual requirements
- Be proactive about seeking feedback and communication with the Art Directors, Lighting Lead, Cinematic Director and other relevant departments
REQUIREMENTS :
- 3+ years’ experience in video game production and or film production experience.
- A portfolio that demonstrates a strong understanding of lighting, composition, and color
- Experience with Unreal Engine 4 or 5, Frostbite, Snowdrop or other similar game engines is preferred.
- Good knowledge of real-time lighting principals (dynamic lighting, sub surface scattering, HDR, SSAO, SSGI, physically based rendering), atmospherics, and post processing
- Thorough understanding of how light, shadow and color create tone and mood.
- Exceptional grasp for compositional storytelling and cinematography.
- Background in real world photography, cinematography and lighting is a plus.
- Ability to work collaboratively bring new ideas, build upon the ideas of others, give and receive feedback to generate strong results
- Ability to organize and manage time effectively to meet deadlines
- Portfolio Needed at submission
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