Outsourcing animator

IFG - International Financial Group
Canada
$130K-$140K a year
Full-time

Gameplay Animation Outsource Manager

We are seeking a highly creative and motivated Gameplay Animation Outsource Manager. In this position, you will be expected to help deliver high-quality animations through our external partners.

You will work closely with the Lead Gameplay Animators to help reinforce our quality bar and bring the Leads’ vision to reality.

RESPONSIBILITIES :

  • Act as a bridge between the internal Gameplay Animation team and our external partners to achieve key milestones and deliverables.
  • Partner with the Animation Director and Lead Gameplay Animators to understand, train, and reinforce animation creation best practices, processes, and animation direction goals.
  • Assist where required in due diligence and onboarding of new external partners, as well as offboarding partners from our projects.
  • Actively work with the Production team to help remove roadblocks with external partners.
  • Promptly review work submitted by external partners, ensuring that it hits the quality standards set by our Animation and Technical Animation Directors and Leads.
  • Ensure that tasks assigned to our external partners in project management tools are up-to-date and are populated with the required information (e.

g. estimates, time logged, submission notes)

  • Work with external partners to ensure that the work assigned to them is completed on time, on budget, and to the expected quality bar.
  • Maintain regular communication and healthy relationships with external partners. This may include being available outside of normal working hours to cover different time zones.

REQUIREMENTS

  • 5+ years of experience in gameplay animation.
  • 5+ years of experience working with external teams.
  • Shipped an AAA or equivalent title in an outsource manager role.
  • Must be willing to travel domestically or internationally 3-4 times per year typically for 1-week durations per trip.
  • Good visual and technical understanding of gameplay animation creation steps and requirements.
  • Proficient in Maya and Motion Builder.
  • Experienced in key frame and motion capture animation.
  • A solid understanding of body mechanics, timing, spacing, weight, and appeal.
  • Self-motivated, creative problem solver, team player.
  • Familiarity with managing projects using project management tools (I.e. Jira, Shotgrid, Confluence, Excel, etc.)
  • Work well with deadlines, be self-motivated and directed.

ADDITIONAL BENEFICIAL SKILLS :

  • Experience working in Unreal is a plus.
  • Knowledge of the Gears of War Franchise is not necessary but is a plus.

Location : Hybrid ( Vancouver, BC)

Salary Range : The salary for this position is between CAD $130000 - $140000 annually. Factors that may affect pay within this range may include geography / market, skills, education, experience, and other qualifications of the successful candidate.

Don't forget to share your resume with me at [email protected] or here. Let's unlock your potential together!

Also, do let me know the best time / number to connect with you at your earliest convenience

7 hours ago
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