Job Summary :
This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.
Position Summary
A Pipeline TD at Industrial Light & Magic provides direct support to productions and artists. They provide general troubleshooting of pipeline tools in a fast-paced, feature film visual effects production environment, as well as develop and maintain software tools to ensure artist efficiency.
As a Senior Pipeline TD, you’ll be handling challenges of greater complexity, guiding colleagues, and will be responsible for longer term project work.
We are currently hiring for our midstream team, which supports Creature Dev, Creature Sim, Crowds, FX, Gen, Environments, Lighting, Lookdev, Groom tools.
What You’ll Do
Provide front-line production assistance across a wide range of disciplines, troubleshoot assets and shots, and help artists with general problem-solving
Develop pipeline and asset management tools to meet immediate, show-directed production demands, ensuring facility-wide consistency as directed by show and technical supervisors
Work on tools of high complexity and sophistication
Guide and mentor fellow Pipeline TDs by offering initial support, establishing coding standards, and sharing advancements in the specific domains of the pipeline
Collaborate directly with engineering teams on technical projects; driving the development and evolution of standards and conventions used in production
Test and validate tools and techniques in production, working closely with engineering teams in testing, and releasing new and modified software systems
Collaborate effectively with artists, production supervisors, and technical staff across ILM’s studios globally
Identify day-to-day priorities in conjunction with show supervisors and team leadership; acting autonomously
Update documentation for the pipeline and tools to reflect any changes that are made
What We’re Looking For
Bachelor’s degree or equivalent in Computer Science or a related technical field
At least 8 years production experience in visual effects for film, commercials or television
Experience with developing, maintaining, and leading projects to completion, working directly with stakeholders, managing expectations and timelines
Experience developing tools in one or more of Maya, Nuke, Houdini, Mari, Katana, RenderMan or similar
Comfort communicating cross-discipline and providing innovative solutions to pipeline issues
A desire to improve efficiencies and eagerness to tackle technical problems daily
Experience implementing recent technological developments into existing frameworks
Proficiency in Linux & Python scripting
Comprehensive knowledge of the entire visual effects process, from shooting to modeling and texturing, animation, rendering and compositing
Nice to have :
Experience with production database systems
Experience with C, C++
Experience with Windows development and applications, such as 3ds max
JoinILM
The hiring range for this position in Vancouver is C$122,400 to C$156,800 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs.
The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors.
A full range of medical, financial, and / or other variable pay or benefits, may be offered dependent on the level and position offered.