Senior Combat Designer
Combat / Combat Design / Melee / Melee Systems / Game Design / UE5
- Senior Combat Designer
- Remote (Canada)
- Combat / Combat Design / Melee / Melee Systems / Game Design / AAA Gaming / UE4
- Contact James Roberts on 512 838 3297 / [email protected]
WHO ARE WE?
We are a close-knit team with a burning passion for gaming! We’re working a brand-new IP an ARPG!
We’re taking some of the best parts our most loved games and crafting it into something exciting and new! If you want to be instrumental to driving combat on a game from early stages and becoming instrumental in it’s success we’d love to hear from you.
WHAT WILL YOU BE DOING?
The Senior Combat Designer is responsible for implementation, creation, and pitching core action and combat systems. Refining and setting up combat metrics.
Working across specialties to deliver stirring, entertaining, and imaginative combat. Restate, perfect and balance player and enemy behaviours.
You’d be given complete autonomy and creative freedom to ensure that what is a central part of the game is the players favourite part!
WE NEED YOU TO HAVE...
- Combat Design experience
- 4+ Years of Game Design experience
- Deep understanding of modern melee / action combat systems and techniques
BONUS POINTS IF YOU HAVE
- 1+ shipped titles
- Enemy AI Design
TO BE CONSIDERED...
Please either apply by clicking online or emailing me directly to [email protected]. For further information please call me on +1 512 838 3297 I can make myself available outside of normal working hours to suit from 7am until 10pm.
If unavailable please leave a message and either myself or one of my colleagues will respond. By applying for this role you give express consent for us to process & submit (subject to required skills) your application to our client in conjunction with this vacancy only.
Also feel free to follow me on Twitter @searchablejim or connect with me on , just search James Roberts in Google! I look forward to hearing from you.
Key Skills : Combat / Combat Design / Melee / Melee Systems / Game Design / AAA Gaming / UE4 / UNREAL ENGINE / ranged combat / projectiles