Lead Character Artist

Hasbro
Montréal, Quebec, CA, HC L
Full-time

At Invoke, our mission is to Have Fun Building Great Games.

We believe the best games come from people who love what they do, in an environment that values them and their ideas. And we ensure that everyone has the opportunity to contribute to our collective success, whatever their role.

As a member of Wizards of the Coast, we help enrich a catalog of games that has inspired gamers and developers for decades.

At Invoke, you get to play your part as a valued member of an open and dedicated team within a magical world!

Invoke Studios is currently looking to hire a Core Team of talented and varied people for a new AAA multiplayer game in the universe of D&D using the Unreal Engine.

If you are interested in joining a new team and actively contributing to the conception of a new game project, please read below.

Job Description

Invoke is looking for an exceptional Lead Character Artist with a strong 3D technical background to join us on the next Dungeons and Dragons AAA game! Bring your extensive modeling and sculpting experience to help us build outstanding and compelling characters and creatures.

You will assist in defining the overall look and feel of a wide variety of heroes, monsters, creatures and other fantasy elements.

This role requires a strong sense of design as well as the ability to implement the highest-quality art.

What you'll do

Establish high quality standards for the team and look to achieve that quality level by establishing solid processes and mentorship

Create iconic 3D characters and creatures that establish and drive the quality bar for our project

Guide your employees on both a creative and technical level

Ensure the style is consistent across all characters and creatures of the game and that the quality level expected is achieved

Assist in the development of art bibles, visual direction and technical checklists where outsourcing is required

Assist Tech Art and Programmers in planning and implementing our character art process and pipelines

Elevate, visualize and evangelize our artistic vision as part of an outstanding development team.

What you'll bring

7 +yrs of focused experience in AAA game development as a Character Artist specializing in organic forms using Maya, Zbrush or similar tools

Experience collaborating and iterating with other Character Artists both internally and externally

The creative vision to take a character to completion from either a detailed or a high-level concept image

Deep hands-on knowledge of next-generation asset creation pipelines, tools, and workflows

Experience partnering with an Art Director or visual lead in developing a unique and cohesive modeling and texturing style and process for characters, creatures, and manufactured forms

Exceptional understanding of character form, shape, structure, and silhouette.

The ability to contribute, interpret and clearly communicate art direction within a team

Able to effectively collaborate with game designers and programmers, with a collaborative approach to problem-solving and prototyping

A passion for fiction stories and role-playing games

Bilingual French and English.

We are an Equal Opportunity Employer

Invoke commits to offer equal working chances to every individual, without regard based on the following : age, sex, sexual orientation, physical disability, origin, religion, citizenship, native country or any other possible particularities.

We sincerely believe in a respectful and open-minded work environment, in which everyone can fully contribute to the organization's development.

We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment.

Please contact us to request accommodation.

Job Segment : Artist, Creative, Bilingual

30+ days ago
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