Search jobs > Toronto, ON > Technical artist

Senior Technical Artist: Rigging

Rockstar Toronto
Toronto
$28,85-$38,46 an hour (estimated)
Full-time

At Rockstar Games, we create world-class entertainment experiences.

A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium.

You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry.

Rockstar Toronto is looking for a passionate and talented Senior Technical Artist : Rigging to join the team to help develop and support our titles.

This is a full-time, in-office position based out of Rockstar’s unique game development studio in Oakville, ON.

WHAT WE DO

  • We design, create and maintain highly complex character rigs, secondary motion and animation systems that bring our characters to life.
  • We constantly engage in Research and Development of new techniques for driving skeletons, blendshapes and custom deformers through comprehensive control rigs.
  • Work alongside Character Artists and Animators providing support and addressing feedback to get the best visual results in game.
  • Collaborate and communicate with other departments such as Tools, Machine Learning and Code (engine) teams to improve our authoring workflows and animation / graphics systems in runtime.

RESPONSIBILITIES

  • Build, test and maintain rigs for a variety of dynamic art assets.
  • Develop constraints, custom deformers, secondary motion and shader connections using our extensive proprietary runtime animation system.
  • Create tools within 3ds Max / Maya to support and push forward workflows across Rigging and Character Art.
  • Work with the team organizing, documenting and maintaining libraries for interacting with the rig from a tooling standpoint.
  • Work with other Technical Artists improving workflows and tools used internally by the Rigging Team and other departments such as Character Art and Animation.
  • Staying current with latest technologies / research ongoing in the field to help keep our dynamic art visuals at the cutting-edge regarding motion and deformation.

QUALIFICATIONS

  • A relevant degree or professional experience in the game industry as a Character Rigger, Technical Animator or similar / related position.
  • A demo reel and online portfolio that demonstrates exceptional skills creating motion controls for animation, complex deformation and skinning of body and face of characters and creatures.

SKILLS

  • Understanding of human body and facial anatomy as it relates to game assets and topology.
  • Strong Python, Mel or Maxscript (candidate may be asked to complete a test) skills used within DCCs.
  • Strong C# programming skills.
  • 3D Math background.
  • Experience using other game engines (e.g. Unreal / Unity or proprietary tech) with relation to Animation.
  • Strong communication, self-management, and organizational skills.
  • Effective time management skills to meet deadlines and milestones.

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Knowledge of game engines (e.g. Unreal / Unity or proprietary tech).
  • Experience creating Animation scripts / tools for Motionbuilder, Maya, 3dsMax is highly advantageous.
  • Experience creating assets and pipelines using Houdini in production.
  • Experience with C++ is highly advantageous.
  • Experience using source control software (i.e. Perforce, Git) and working on a code base collaboratively.
  • Professional experience working and developing in a multi-platform, multi-project environment.
  • Professional experience working in a large team spread across multiple locations and time zones.
  • 30+ days ago
Related jobs
Rockstar Toronto
Toronto, Ontario

Rockstar is looking for an experienced and passionate Technical Artist to help develop and support our titles. We work with Technical Artists to maintain and improve our proprietary animation tools. We support rigging pipelines, including investigations for improvement of facial rig and animation so...

Keywords Studios
Toronto, Ontario

As a Senior Technical Artist (VFX), your role is to craft and integrate dynamic real-time visual effects, help improve technical pipelines, workflows and VFX creation techniques / tools, and support overall art creation and optimization. Tantalus Melbourne are looking for a Senior Technical Artist s...

Rockstar Toronto
Toronto, Ontario

Rockstar Toronto is looking for a passionate and talented Senior Technical Artist: Rigging to join the team to help develop and support our titles. Work with other Technical Artists improving workflows and tools used internally by the Rigging Team and other departments such as Character Art and Anim...

Electronic Arts Inc
Toronto, Ontario

As a Character Technical Artist at Maxis, you will collaborate with Art & Animation Leads, Technical Artists, and Engineers across the studio and EA, to push the boundaries of character technology. Senior Technical Artist (Character) - The Sims. You will be reporting to the Senior Technical Art ...

Electronic Arts
Toronto, Ontario
Remote

Work with Artists, Technical Artists, Tools Software Engineers & Rendering Software Engineers to convert prototype content generation solutions into production content generation workflows. Research and guide the exploration of potential solutions for Content Creation Problems as specified by Techni...

Rockstar Toronto
Toronto, Ontario

Rockstar Games is looking for a passionate Senior Technical Artist to work with our award-winning development team. Continually innovate while solving technical problems throughout all phases of production. Embrace your role as a senior by working independently and forging connections in all teams. ...

Hasbro
Toronto, Ontario

Experience as a Technical Artist in the gaming industry, with strong expertise in mobile platforms and Unity, having knowledge across Unity animation tools including Unity built-in, Spine, Toon Boom Harmony, Maya, Adobe Animate, and Blender. Address and solve technical challenges related to 2D graph...

Skybox Labs
Canada

SkyBox Labs is on the lookout for a Senior Technical Animator (Rigging) to join our IP Division! Dive into the early phases of development and become a key collaborator in the creation process—from early stages to release and beyond. As one of Canada’s fastest-growing game studios, since our incepti...

Hasbro
Toronto, Ontario

Experience as a Technical Artist in the gaming industry, with strong expertise in mobile platforms and Unity, having knowledge across Unity animation tools including Unity built-in, Spine, Toon Boom Harmony, Maya, Adobe Animate, and Blender. Address and solve technical challenges related to 2D graph...

Promoted
Cuso International
Toronto, Ontario

Experience in strong theoretical and practical background in graphic design, including the use of design software such as Adobe Creative Cloud suite and Basic motion graphic design, video editing, GIF, 3D software, and animation skills are advantageous is desirable. As a volunteer with Rejoice Afric...