Principal Game Designer (Live)

People Can Fly Studio
Canada
Full-time

We are seeking a highly experienced Principal Online Designer to work on a brand-new AAA multiplayer IP. In this role, you will be responsible for designing and implementing key online features and experiences for our game, as well as developing and maintaining our game as a service strategy.

Responsibilities

  • Work closely with game design, production, and engineering teams to ensure that all online features are designed and implemented to a high standard, and are consistent with the overall vision and goals of the game.
  • Develop and maintain a deep understanding of the current and evolving market trends, player behaviors, and player needs in the games as a service industry.
  • Design and implement key online features, systems, and experiences that promote player engagement, retention, and monetization.

Including social features, matchmaking, leaderboards, rewards, and other community-driven features.

  • Collaborate with the game design team to ensure that all online features are integrated seamlessly with the overall experience, and that they are well balanced and fair for all players
  • Conduct regular playtests and user research to gather feedback on the online features, and use this feedback to continuously improve and refine the player experience.
  • Work closely with the data analytics team to analyze player behavior and engagement metrics, and use this data to inform design decisions and drive continuous improvement of the online features and overall game as a service strategy.
  • Develop and maintain a comprehensive roadmap for the ongoing development and evolution of the online features, taking into account the needs of the player community and the overall business goals of the game.

Qualifications

  • At least 7+ years of experience of designing and implementing successful online features and experiences for GaaS online games, specifically PC and consoles
  • Deep knowledge and understanding of the games as a service industry, including current trends, best practices, and player behaviors.
  • Understanding of modern MTX practices and strategies. Ability to design and implement MTX for a new GaaS product from scratch.
  • Excellent communication and collaboration skills, with the ability to work effectively with cross-functional teams and stakeholders.
  • Strong analytical and data-driven mindset, with experience using player data to inform design decisions and drive continuous improvement.
  • Proficiency in design and prototyping tools such as Unreal engine and Figma is preferred but not required.
  • Experience mentoring a team of designers, with a passion for coaching and developing talents.
  • A strong portfolio of work demonstrating expertise in online game design, including examples of successful features and experiences you have designed and implemented
  • 8 hours ago
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