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Senior gameplay programmer - (Assassin's Creed project)

Ubisoft
Montreal, QC, CA
$75K-$125K a year (estimated)
Full-time

Job Description

When you’re a Gameplay Programmer at Ubi Montreal, you have direct influence over the quality of the game that will end up in the players’ hands;

there is a tangible link between your work and the player experience. You are entrusted with coding the interactive systems that make the game.

With every new iteration, you commit yourself to answering the most fundamental questions : Will the player enjoy this? Does it feel right?

Is it AAA quality? You’re an avid gamer who cares about the player experience.

As a dependable member of a cohesive gameplay team composed of AI, UI and 3Cs specialists, you will bring to life the vision of the game and mission designers, who will take your point of view and expertise into consideration when making their decisions.

What you'll do

  • Code new and existing systems to meet the intent of the game’s design;
  • Keep them coherent with existing code;
  • Develop gameplay tools for large content teams;
  • Understand existing functions, and suggest and develop improvements ;
  • Collaborate with designers and animators on environments;
  • Resolve gameplay bugs;
  • Document your work.

Qualifications

What you bring

  • At least 5 years of experience in C++ and optimizing code;
  • Experience in gameplay, AI, and design (main character, cameras, NPCs, environment, behaviours);
  • A degree in Computer Science or Software Engineering (or related training);
  • Experience as part of a team that has shipped a video game is an asset;
  • Experience developing on video-game consoles;
  • Proficiency to communicate with all disciplines and to support and elevate the team in terms of quality and vision of the game;
  • You are creative and thirsty for innovation.
  • 30+ days ago
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