Senior programmer - C++ (NPC Behaviour) - Far Cry project

Ubisoft
Montreal, QC
Full-time

COMPANY DESCRIPTION

Ubisoft's 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players' lives with original and memorable gaming experiences.

Their commitment and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

JOB DESCRIPTION

As an AI Programmer at Ubi Montreal, you'll care about keeping our players immersed in the game world. Using our most advanced tools, you'll make the unexpected come to life;

in many ways, you'll be responsible for creating the exciting, suspenseful and downright fun interactions within a game's universe.

One of your biggest thrills will be to witness players engage with your work in surprising new ways.

You understand that game development is an iterative process and you'll work with mission designers to improve each new version.

As a dependable and collaborative member of an interdependent team of programmers, animators, designers and dev testers, you'll provide the remarkable AI knowledge that will create the most compelling and interesting AI experience possible for our players.

What you'll do

  • When you get in in the morning, you sync up to the latest code and data, and check your email;
  • Then it's off to your morning scrum, where the team discusses issues that have arisen. You present avenues for AI improvement, and what you will be working on for the day - which is programming AI for non-playable characters' (NPCs) behaviours, navigation, decisional systems and traffic systems, for instance, and fixing AI-related bugs;
  • In collaboration with designers, ensure that the game's AI systems are coherent and maintain high standards of quality.

QUALIFICATIONS

What you bring

  • At least 5 years of experience in AI programming, ideally in the video game industry;
  • Proficiency in C++ language;
  • A degree in Computer Science, Computer Engineering or equivalent;
  • Experience developing on video game consoles;
  • Experience as part of a team that has shipped a video game is an asset;
  • That rare mix of attention to detail and flexibility in your work organization;
  • A proficiency to communicate with all disciplines and to support and elevate the team in terms of quality and vision of the game;
  • You are creative and thirsty for innovation.

ADDITIONAL INFORMATION

Charles-Antoine and Jaimie, our talent acquisition specialists, will analyze your application. Please send usyour CV highlighting your education, experience and skills.

Please note that our positions are hybrid, but if you reside outside Quebec or Canada, relocation will be necessary. If you require a work permit, your eligibility will depend on your education and relevant work experience, as required by the government.

We look forward to reading your application !

7 hours ago
Related jobs
Ubisoft
Montreal, Quebec

You export and integrate your animations following technical guidelines in collaboration with the technical director or technical animator, designers and programmers;. You are expected to work closely alongside your fellow animators, animation director, programmers and designers in order to deliver ...

Ubisoft
Montreal, Quebec

Their commitment and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. As an online programmer at Ubisoft Montreal, you will support the production teams by shaping the connected experience of online p...

Ubisoft
Montreal, Quebec

You export and integrate your animations following technical guidelines in collaboration with the technical director or technical animator, designers and programmers;. You are expected to work closely alongside your fellow animators, animation director, programmers and designers in order to deliver ...

Ubisoft
Montreal, Quebec

Their commitment and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. As an Art Team Lead in a 3D production team at Ubi MTL, your main responsibilities will be to plan, organize, monitor and evaluate...

Ubisoft
Montreal, Quebec

When you’re a Marketing Product Manager at Ubisoft, you drive individual marketing initiatives from creative concept to launch to provide players with opportunities to further engage with a brand.Be it a trailer, event, or in-game cosmetic, every one of your products enriches the overall experience ...

Ubisoft
Montreal, Quebec

Their commitment and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Draft regular reports for the Project lead (CP)/ Production manager (PM) on the advancement of the team's work and recommend corre...

Ubisoft
Montreal, Quebec

With a high-level understanding of the capabilities of our technology combined with your visibility on the project as a whole, as a technical animation director at Ubi MTL, you provide expert insight, tools, and support to steer a game – and its creators – towards success. Work closely with programm...

Mediabistro
Montreal, Quebec

Their commitment and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. As a Technical Art Director (UI) at Ubi MTL, you have the highest-level understanding of what our tech can do, can't do, yet could...

Ubisoft
Montreal, Quebec

Vous créez des systèmes d'animation pour le joueur en vue à la première personne, ainsi que l'animation de réplication équivalente (troisième personne).L'animation et les sensations doivent respecter le langage visuel défini par la directrice, le directeur de l'animation et les contraintes...

Ubisoft
Montreal, Quebec

Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. As a programming project lead, you will have the important mission of ensuring that the technological vision and creative ambition...