Job Description
Are you an artist and passionate about creating characters in the video game industry? Are you creative and able to adapt to different artistic styles? Bkom is adding a member to its team and this is your chance to join us as a 3D character artist!
- 3D modeling of visual material, with a primary focus on faces, physics and clothing;
- Creation of Blend shapes, topologies and optimized meshes;
- Creation of textures and UV unfolding;
- Creation of PBR materials for characters;
- Collaborate with level design teams;
- Collaborate with technical artists to specify shaders and tools;
- Determine the artistic needs of the project to meet expectations.
Profil
Have more than 5 years of experience in the video game industry;Proficiency in software, Maya, Zbrush , Substance Painter and Marvelous Designer;Knowledge of the Unreal Engine 5 and Unity game engine;Knowledge of human and animal anatomy and movement;Passionate about video games and motivated by content creation;Knowledge of traditional drawing and illustration (relief, light, material, perspective, color);Good knowledge of PBR techniques;Communicate clearly and concisely and be able to popularize concepts and ideas;Demonstrate autonomy, initiative and good organizational skills;Able to estimate work time, manage priorities and meet deadlines;Be aware of the evolution of the industry and is always looking for better work methods and tools to ensure a superior quality production;Be creative and adaptable to different types of artistic styles;Knowledge of the Substance Designer tool (asset);Knowledge of Shader construction, Rig and animation (asset).Informations contractuelles
A competitive salary based on your skills;A regular schedule of 37.5 hours per week;Remote working according to your preferences;Access to 5 days of flexible time off to rest or literally do anything you want;A guaranteed treatment plan that will give you peace of mind on sick or appointment days;Attractive group insurance offering a wide range of coverage (health, dental, travel, short and long term salary insurance);A Telus Health telemedicine platform;Monthly allowances on the TEDY platform to allow you to spoil yourself a little;A group RRSP with an advantageous employer contribution;A real impact on original and varied projects;Free healthy snacks offered every day;An office in Quebec City;Time off during the holiday season;Access to your own personalized space in an open, bright and trendy environment;International clients in the toy and entertainment industries;The chance to work with compassionate, competent and talented people;Social activities and lots of fun!Not convinced yet? Click on the link here to learn more about our team, our projects and our clients : https : / / www.bkomstudios.com / about-us /
Come with us and dare to play different!
Requirements
Diplôme en multimédia, animation 3D ou effets visuels (ou équivalent); Avoir 10 ans d’expérience dans l’industrie du jeu vidéo; Avoir livré des IP de jeu consoles et PC; Connaissances sur les moteurs de jeu Unreal, Unity ou tout autre moteur de jeu exclusif; Connaissance approfondie des logiciels de production d’animation; Expérience dans l'approche technique et dans différentes variantes stylistiques de l’animation de jeux vidéo (Keyframe, mocap, stop motion, cycles, etc); Compréhension fondamentale de l'art de l'animation traditionnelle, animation 2D digital; Capacité de documenter son processus; Être autonome et être un joueur d'équipe; Faire preuve d'initiative; Solides compétences en communication; Avoir la volonté d'innover; Capacité à travailler selon les contraintes techniques du projet; Maîtrise de la langue française et anglaise (parlé et écrit); Expérience dans l’animation cinématographique et architecturale ou industrielle (Atout); Compréhension ou expérience en VFX (Atout).